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AI Insights · Timothy · January 2022

Top 5 Third Person Games in the UK in Q4 2021

Discover the performance trends of the top 5 third-person games in the UK during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Third Person Games in the UK in Q4 2021

During the fourth quarter of 2021, the top 5 third-person games in the United Kingdom exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.

Subway Surfers by Sybo Games ApS saw a notable increase in weekly revenue, peaking at around $9K in the last week of October. Weekly downloads showed significant growth, especially in December, reaching over 88K in the week of December 20. Active users also increased steadily, peaking at approximately 1.63M in the same week.

Investment Run - Invest Fast from HOMA GAMES experienced a gradual increase in weekly downloads, peaking at 61.8K in late November. Active users followed a similar trend, with numbers rising from 620 in early October to nearly 99K by the end of November. Revenue remained minimal throughout the quarter, starting to show only in December with modest figures.

Hair Challenge by Rollic Games had a relatively stable performance in terms of weekly downloads, with a peak of about 44.9K in the last week of December. Active users fluctuated slightly but remained around 135K by the end of the quarter. Revenue saw minor peaks, with the highest being $73 in the final week of December.

Bike Life! from TapNation experienced a significant decline in weekly downloads from 95K in late September to around 15.6K by the end of December. Active users also saw a downward trend, dropping from 168K in early October to about 53.4K by the end of the quarter. Revenue data was not significant for this period.

Destiny Run by Voodoo showed a fluctuating pattern in weekly downloads, with a notable peak of 40.4K in late October. Active users peaked at approximately 181K at the end of September but saw a decline to around 107K by the end of December. Weekly revenue remained minimal, with occasional small peaks.

These insights, sourced from Sensor Tower, highlight the diverse performance trends of these popular third-person games in the UK during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022